RSS Feed
Nov 22

Survivor Series 2009

Posted on Sunday, November 22, 2009 by Paul in Wrestling

Continuing another series from If Destroyed, it’s time for another WWE pay-per-view preview.  Mercifully, the days of three-week gaps between shows appear to be behind us, as the 2010 schedule is generally more relaxed than this year’s.  So this time, the writers have had plenty of time to build to the show.  This isn’t to say they’ve done it very well.  But they’ve had the time.

Survivor Series is traditionally one of the big shows of the year – which is to say, it’s the Thanksgiving show, and they’ve been using the name for 23 years now, so it must be important.  As we’ve mentioned before, the WWE is currently on a kick of giving every show a gimmick, but Survivor Series always had one: 5-on-5 tag team elimination matches.  Fortunately, the company seems to have figured out that you can’t always shoehorn the main event storylines into the gimmick match du jour, so a pattern is emerging: two title matches to headline the card, three gimmicks below. 

And this month’s card looks like this… (more…)

Nov 21

House to Astonish Episode 27

Posted on Saturday, November 21, 2009 by Al in Podcast

In which we look at conventions, movies, TV, awards and, believe it or not, some comics. We do our usual round-up of the solicitations and review S.W.O.R.D., Supergod and Victorian Undead, and bid a welcome return to the Official Handbook of the Official Handbook of the Marvel Universe. All this plus the Shiny Happy Marvel Universe, a doughnut half-filled with delicious jam and half-filled with poison, and the Daleks getting people to read Wednesday Comics.

The podcast is here and on iTunes as usual – let us know what you think by way of comment here, on Twitter, by email or through flashing a lamp on a Dover cliffside in the middle of the night.

(As promised in the podcast, Kate Beaton’s website is at Hark! A Vagrant! – go check her out.)

Nov 16

Number 1s of 2009: 15 November 2009

Posted on Monday, November 16, 2009 by Paul in Music

Continuing my series from If Destroyed, there’s yet another new number 1 this week… but not the expected one.  Most of us took it as read that Leona Lewis, the 2006 X-Factor winner, would go in at number 1 with “Happy”, the lead single from her new album.  Especially after she showed up on the X-Factor to promote it.

But instead, the Black Eyed Peas unexpectedly pick up their third (and least irritating) number one of the year, with “Meet Me Halfway.” (more…)

Nov 15

The X-Axis – 15 November 2009

Posted on Sunday, November 15, 2009 by Paul in x-axis

Well, hello there.  I’m Paul O’Brien, the other half of House to Astonish, and it seems to us that there’s not much point in having two blogs for one podcast.  So we’re folding them in together.  Which means that basically you’ll be getting all the stuff I was doing at If Destroyed, but with a more memorable URL and a more attractive layout.  (Well, except that we won’t both have to plug the podcast, obviously.)  Oh, and I get to use WordPress instead of Blogger.  It’s got a lot more buttons, hasn’t it?

I gather the comments system here has all sorts of exciting moderation options that I could never be bothered figuring out with Haloscan.  As near as I can figure out, we’ve currently got it set up so that comments should be appearing automatically unless they get flagged as spam, but, well, who knows?  I’ll keep an eye on it.

So let’s get down to business.  Not many X-books this week, but there’s a ton of other new releases worth mentioning…

Batman & Robin #6 – I’ve seen quite a few people saying that this was the issue where Philip Tan’s limitations as an artist really leapt out at them.  True enough, getting him to follow Frank Quitely invites rather unflattering comparisons, particularly when Quitely is still doing the covers.  This issue’s villain is the Flamingo, evidently conceived as a flamboyant, Liberace-style assassin who inexplicably communicates entirely in grunts.  And yes, it works much better on Quitely’s cover than it does in the interior, because Tan doesn’t seem entirely sure how to combine those two elements, and ends up drawing a generic raving lunatic in very odd clothes.  Something’s also going on with the style, which seems less precise (or scratchy) and more soft focus than even the previous issue.  But it’s not that bad, it’s just not up there with the standards set by Quitely on the opening arc.  Admittedly, my previous experience of Tan is his hopeless 2003 run on Uncanny X-Men, so perhaps I’m just perpetually surprised that he’s improved so much over the last six years.  As for the story, well, Morrison is evidently trying to do some sort of meta-commentary about alternate models for the evolution of the Batman franchise, with Dick and Damian representing thoughtful development, and the Red Hood and Scarlet as thuggish violence; but it does feel a little as though he’s still arguing over the grim-and-gritty developments of the mid-nineties.

Cable #20 – You’ll never guess, but in this issue, Bishop tries to kill Hope, and Cable tries to protect her, and in the end Bishop doesn’t manage to kill Hope, and they escape.  Just like in every other issue.  I’ll give Duane Swierczynski credit – there’s a point near the end of this issue where I actually thought for a moment he was going to kill Bishop and the story was going to do something different for a change.  But then he didn’t, and it didn’t.  Cable has become a sorely repetitious comic, where the characters do the same thing every month while hoping for something to turn up.  As I’ve said before, the series would really benefit from giving Cable and Hope some sort of goal beyond mere survival: why not let them try and kill (or strand) Bishop, or at least give them some sort of quest to find a way back to the present day?  Without any of that, it’s just the same story in a different setting time after time.  Fortunately, it looks like we’re finally nearing the end, since Hope’s return to the present day is evidently the focus of the next major crossover.  But that seems to have been dictated more by the demands of Marvel’s publishing schedule than the needs of the story.  They could have done this more effectively in half the time.  This particular issue is a characteristically competent rendition of the usual, and while the art is a bit lacking in atmosphere, it tells the story.  It’s okay; it’s just the same thing we always get.

Dark X-Men #1 – This is a five-issue miniseries about Norman Osborn’s fake X-Men team, by Paul Cornell and Leonard Kirk.  Thanks to a year of saturation coverage, virtually every story you could possibly tell with “Dark Reign” has been done at least three times by now.  So thankfully, Dark X-Men doesn’t much bother with that stuff, and simply focusses on telling a regular story about this wonky and wholly unqualified team of lunatics trying their best to act the part of proper superheroes, by investigating weird mutant-related stuff in California.  After all, even Norman’s teams have to go out and do their official job from time to time.  With the wider storylines de-emphasised, this turns out to make a surprisingly successful team book.  The Dark X-Men aren’t an entirely unsympathetic team – only one of them is an outright bad guy, after all – and the team dynamic of Mystique trying to keep her crew of maniacs on the rails makes for good entertainment.  You might have seen in the pre-release publicity that this series also provides the return of a character who’s been out of circulation for the better part of a decade; I wasn’t really looking forward to that, but by the end of the issue, Cornell has more or less managed to sell me on it. 

There’s also a back-up strip by Duane Sweirczynski and Steve Dillon, billed as part two of “A Girl Named Hope.”  (The first part was in Psylocke #1, if you’re wondering.)  From what we’ve seen so far, presenting this as some sort of serial is a bit of an overstatement.  It’s actually a string of character vignettes, presumably intended to introduce Hope to readers who haven’t been buying Cable.  Which would be fine if it was appearing in Uncanny X-Men or Wolverine, but perhaps it’s a bit dubious when it’s used as a sales device in its own right to try and shore up Dark X-Men.  Still, the story itself isn’t bad at all – especially because it focusses on Cable and Hope’s relationship rather than getting caught up in the Bishop stuff.

PunisherMax #1 – A relaunch of the Max imprint’s version of the Punisher, this time with Jason Aaron and Steve Dillon.  And yes, they’re really calling it PunisherMax.  Perhaps the name sounds slightly less stupid to Americans (though I doubt it), but it can’t help reminding me of the trailers that used to run on the Adam & Joe podcast.  (“The Adam & Joe podcast now has a new name: PODMAX.  The name will never be written down, or spoken out loud, but every time you think of the Adam & Joe Podcast, remember: PODMAX…”) 

Anyway, Aaron is working on the basis that his Punisher is a completely separate character from the Marvel Universe version.  And he’s taking advantage of that fact, by doing a story that introduces his version of the Kingpin.  To be honest, it’s only very loosely based on the original character; he’s kept the name and appearance, but otherwise Aaron is telling a story about a henchman politicking his way to the top.  The tone of the story is weirdly inconsistent – it veers between over-the-top gross-out violence and more down-to-earth character moments.  Presumably Aaron’s going for black comedy drama, much as Garth Ennis did, but he’s in danger of lurching between the two instead of bringing them together.  Still, Steve Dillon can do both , and the story hangs together.  It’s a strong first issue, but the comedy sequences could be blended in a little better.

Strange #1 – At first glance, this is an odd time to do a Dr Strange miniseries.  The current set-up, from events in New Avengers, is that Strange’s hands have started shaking again, so he can’t do proper magic any more.  Consequently he’s been replaced as Sorcerer Supreme by Brother Voodoo, handed his cosmic carriage clock, and packed off into retirement.  But in fact, in many ways this makes Strange an easier character to write.  The problem with magic is that it’s terribly open-ended, and omnipotent heroes aren’t very interesting, because they have to face horribly contrived threats.  In this version, Strange still has tons of mystic knowledge, and some rudimentary mystic ability, but not a great deal else.  And so Mark Waid is doing stories with that.  The tone is pretty light – this issue, Strange helps to thwart a demonically-possessed baseball team – but it’s a good read, and goes to show that you can do more with the character when he can’t just hand-wave everything away.  Artist Emma Rios is working in a slightly manga-tinged version of the Marvel house style (though a Google search suggests her range actually extends way beyond that), and it’s the right approach for a slightly old-fashioned but fun story like this.

Supergod #1 – Warren Ellis’ latest Avatar miniseries sounds like it might be an exercise in controversy-baiting – and the cover, showing a Superman-style figure on a crucifix, certainly wouldn’t dissuade you from that view.  In fact, Ellis’ big idea for this series is Voltaire’s claim that if God didn’t exist, it would be necessary to invent him.  So it’s a story about various government super-soldier projects all trying to produce superhumans to… worship, basically.  Well, I call it a story.  It’s really more of a lecture, with a series of vignettes that are variations on that basic theme.  But it’s not much of a narrative – it’s a whole issue of the usual stuff about how dangerous superhumans would be in the real world, with a bit of religious fervour sprinkled over the top, and a couple of hints about plots to be developed in future issues.  Ellis is clearly very pleased with this idea, so it’s a shame he didn’t just allow it to emerge from the story instead of painstakingly explaining it for 20 pages.  In its favour, though, the book has some excellent artwork from Garry Gastonny, who has some wonderful character designs, who knows how to make his cities look different from each other, and who generally looks like he’d be right at home doing this sort of thing for a major publisher.

S.W.O.R.D. #1 – Kieron Gillen and Steven Sanders are the creative team for this ongoing series about the intergalactic Earth-protecting agency that Joss Whedon introduced in Astonishing X-Men.  Or, more accurately, it’s an ongoing series for commander Abigail Brand and some supporting characters… but S.W.O.R.D. is catchier.  And this actually has some potential as an ongoing title.  Brand is a relatively undeveloped character, and the organisation’s remit is broad enough to allow stories about virtually anything.  Plus, it has a comfortable niche in the Marvel Universe, bridging the gap between the cosmic titles and the earthbound titles.

It’s a good introductory issue.  Henry Gyrich is brought in to provide an internal sparring partner for Brand, we get a cheerfully bizarre parade of the sort of stuff S.W.O.R.D. has to deal with (alien diplomats demanding “temples of pain”), and there’s a story about Brand’s embarrassing brother showing up with a bounty-hunter in tow.  Since this book is written by somebody British, you can probably guess which bounty-hunter.  And a couple of subplots are set up for members of the supporting cast.  As Hank points out near the end, these are pleasingly traditional challenges, rather than the catastrophic upheavals that most Marvel titles seem to go for these days.  Quite right too; it’s only issue #1. 

The dialogue is great.  I’m not so wild about the art; it’s generally solid, but Sanders goes overboard with Brand charging around, and his Beast is so far off model that he appears to have turned into a donkey.  Mind you, he does a decent line in robot bounty-hunters.  There’s also a back-up strip illustrated by Gillen’s Phonogram partner Jamie McKelvie; it’s basically an extension of the Lockheed subplot from the main story, but X-Men fans may wish to note that it does finally offer an explanation of why nobody’s been able to recover Kitty Pryde yet.

Uncanny X-Men: First Class #5 – Um… well, a bunch of aliens invade Earth and the X-Men fight them.  Yeah, that’s basically it.  It’s good to see a First Class issue creating its own villains rather than relying on the parade of guest stars that seems to have become the norm in these books, and in fairness, Scott Gray and Nelson DeCastro do a fine job of building them up as a threat.  And they’re villains with great character designs, too.  But it’s still a very familiar story.  Then again, that’s fine, if you think the First Class books are there to provide a lead-in for younger readers; by that standard, if any book should be doing the X-Men in generic action stories where they fight bad guys, this is the one.

X-Babies #2 – Well, this is turning into a very strange series.  The plot is straightforward enough.  The new management at Mojoworld have replaced the X-Babies with even cutesier versions.  The brats have escaped, but now find themselves hounded by a string of impossibly saccharine and irritating characters extracted from Star Comics, Marvel’s short-lived mid-eighties imprint for younger readers.  The Star imprint is so obscure that it’s hard to imagine there’s much of a built-in audience for this.  The motive, presumably, is some sort of warped corporate synergy: there’s a Star Comics trade paperback due out at the end of the month.  This issue even includes a reprint of Planet Terry #1, encouraging readers to pick up the trade to find out what happened next.  (The answer, if you’re wondering, is that the book got cancelled at issue #12 without resolving the plot.)  But the main story seems to have no affection for the characters at all – they’re openly portrayed as hatefully twee, boringly worthy, generally loathsome relics of a justly-forgotten past.  To be fair, I wouldn’t be surprised if the final issue reveals that these are supposed to be cutesy doppelgangers of the Star characters, much like the imposter X-Babies from issue #1.  But still, if the aim of this series is to promote the Star trade paperback – and I can’t imagine what else it could be – you’d have thought they’d be trying to convince us that these were lost classics, instead of encouraging us to throw the characters down the deepest available well.

X-Force #21 – Rather confusingly billed as the second part of “Necrosha”, though it’s the third to appear.  So presumably the New Mutants and Legacy chapters don’t count.  For the most part, this is a fairly dispiriting read.  Zombie mutants are still attacking Utopia, and X-Force fight them, and… yeah, that’s basically the story.  Actually, that’s not quite fair – there’s also various people trying to wake up Elixir so that he can resolve their respective subplots.  But basically it’s an extended fight scene along much the lines you’d expect.  Artist Clayton Crain gets through most of the issue without drawing more than a handful of intelligible backgrounds, seemingly content as usual to turn down the lights and hope for the best.  Naturally, the result is that the action appears to take place in an unspecified fogbank somewhere, with the occasional girder lying around.  To be fair, there’s a couple of decent moments in here (there’s a rather nice panel of Archangel shielding the team from a fire, which makes effective use of light and shade), but a lot of it is just murky and inexpressive.  Now, having said all that, the story does start to get my attention near the end, when it finally gets to the point, and Selene attempts to resurrect the entire population of Genosha, thus restoring mutantkind… ish.  That’s got some potential, and evidently this is going to be more than just a whole storyline of “and then vengeful techno-zombies attacked.”  So if we’re getting that obligatory stuff out of the way before moving on to the more interesting bit of the story… fair enough, I guess.

X-Men Forever #11 – The last issue of Chris Claremont’s alternate-history series ended by teasing that the differences from the Marvel Universe went even further than he’d previously suggested.  But naturally, we don’t pick up on that subplot straight away.  Instead, it’s off to Russia, where Colossus has taken up a position as an official superhero of the Russian government.  From the look of it, this is going to be a device to bring Magik into the cast (the eighties ended with her turned into a child and packed off back to Siberia, so that’s where the series picks her up).  A nice straightforward globe-trotting lead story, and a bunch of cutaways advancing a score of subplots… yes, it’s eighties-style Claremont.  But that’s what he does best.  Tom Grummett is on form, too.  He does a great job with the Crimson Dynamo armour, and I like his patriotic redesign of Colossus’ costume – yes, it has vague echoes of Judge Dredd, but maybe that’s no bad thing.

Nov 8

House to Astonish Episode 26

Posted on Sunday, November 8, 2009 by Al in Podcast

It’s the one-year anniversary of House to Astonish, and as a special treat (if you can call it that) it’s an extended and unedited edition of the podcast, with the usual news roundup, reviews of Assault on New Olympus, The Great Ten and Stumptown, and a special bonus Listener Questions feature. All that plus our anniversary renumbering, the phrase ‘boring boring boring lazy boring boring crap’ and a saucepan being hit with a metal stick.

Download here, and let us know what you think either in the comments threads or by email, Twitter or by secret coded messages in ancient Templar manuscripts.

Thanks to everyone who’s enjoyed our show for the last twelve months, and we hope we’ll continue to entertain as we head on into our second year.

Nov 7

This Week in Comics

Posted on Saturday, November 7, 2009 by Al in Uncategorized

Two things:

1) I have been recovering from seriously major dental surgery so I haven’t been able to get my head together properly in order to review last week’s comics. Of the stuff that came out, though, I definitely recommend Ares, Detective Comics, Incredible Hercules and Avengers: Initiative.

2) Hooray, the postal strikes are over, so I can cover this week’s books! For the first time, well, ever, it’s time for THIS WEEK IN COMICS!

ASSAULT ON NEW OLYMPUS: We don’t know whether we’ll be doing a podcast for certain this weekend, or what we’ll be covering if we do, but this could be in with a shout. It’s the first part of a big event story that’s happening in the pages of Incredible Hercules, which for some reason they’ve chosen to put out in a format that looks like a random team-up one-shot, with the Herc and Spidey logos given equal space (which, to be fair, isn’t much) on the front page. Given that random team-up one-shots tend to sell fewer copies than the parent title, it seems a strange choice, but whatever floats their boat, I guess. This issue handily recaps the last year or so of Hercules issues as well as Oeming’s Ares mini, and sets up the new twin threat of Hera’s Continuum project and the return of nasty god chappie Mikaboshi. After the last half-dozen issues, where the threats were alternately non-Earthbound and personal to the protagonist, it’s good to see a return to proper world-shaking problems for Marvel’s Butch and Sundance. A theoretically-not-unwelcome appearance by Spider-Man seems to do little other than pad out the pages with They Fight And Then Team Up shenanigans, although it’s refreshing to see the reason for the fight being, essentially, ‘Are you looking at my girlfriend?”. There are also some flashes of the humour this book has become known for, particularly in a moment when Spidey is trapped under some heavy machinery, as seems to happen to him relatively frequently. The Agents of Atlas backup is a welcome addition to the book, and the Venus vs Aphrodite plotline is set up neatly in the main story, giving a plausible reason for this backup to feature in this title. A good package, then, with a slightly baffling publication format.

THE GREAT TEN 1: Nothing like striking while the iron’s hot, eh? Three years after being featured in 52 and then promptly forgotten about, China’s super-team get their own maxi-series, by Tony Bedard and Scott McDaniel. It doesn’t seem like it should be a must-buy, but Bedard brings his team book skills to bear and sensibly concentrates on introducing the characters in small units. We only really get a lot of panel time for four of the team in this issue, with the spotlight and narration focusing on Accomplished Perfect Physician, giving his origin and history in an economic fashion and setting up his rivalries with August General in Iron and Ghost Fox Killer. This really seems the best way to go when you’re dealing with a team this size; I presume each of the team’s members will be featured in turn over the course of the ten issue series. Scott McDaniel turns in some of the best art he’s produced since his work on Nightwing, and manages to make even conversational scenes dynamic. A pleasant surprise overall.

DOOM PATROL 4: Well, I’m glad that there was a recap in the first couple of pages of who the sort of Detroit Doom Patrol were, because I’d have no clue otherwise. This is a fairly obvious attempt to boost sales of Doom Patrol by tying it in to Blackest Night, and in that respect it’s unfortunate, as it’s probably the weakest issue of this series so far (although the Black Lanterns who turn up do have one nice twist to them). Regular artist Matthew Clark steps off this issue for whatever reason (you’d think that if you were doing an issue designed to bring in new readers and show them what you do, you’d want to show off the regular team, but I’m no publisher), and Justiniano steps in to little effect – his work is less sharp than Clark’s and is a bit of a disappointment. The Metal Men backup is, as usual, the best thing in the issue, and benefits from not trying to shoehorn in the whole team. If you’ve been curious about Doom Patrol, I don’t think this is the issue I’d recommend trying to see what the fuss is about – which seems to defeat the purpose of the exercise, really.

DOCTOR VOODOO 2: I understand that we’re seeing a novice Sorceror Supreme at work here, but aside from the Dormammu smackdown in the first issue, we’ve basically been witnessing Jericho Drumm get punked by a variety of sources for the first two issues, and he’d better get his act together or this could become wearing. The villain of this issue is apparently Marvel’s flavour of the months, turning up in the last issue of Avengers: Initiative and this week’s Deadpool Team-Up too, which I presume is just poor scheduling, but it’s good to see some of Strange’s old villains gallery get some face time. Palo’s art continues to impress, with a JH Williams-esque art style shift for the flashbacks to Drumm’s childhood, and while the story is a little shaky at the moment the whole package shows enough promise to keep me coming back.

AMAZING SPIDER-MAN 610: Guggenheim’s weakest Spidey story wraps up, and there’s nothing really to it that makes this final part any more worthwhile than either of the preceding two. You could almost plot this yourself – final showdown, villains turn on each other, burning building, weak excuses for absence from Peter, inexplicable and completely pointless Screwball appearance. A complete waste of time – here’s hoping the Gauntlet turns out to be better than these three issues.

So, yeah, that’s what I read this week. What about you?

Oct 28

Last Week in Comics

Posted on Wednesday, October 28, 2009 by Al in Uncategorized

I don’t know if anyone outside the UK knows this, but we’re having something of an industrial action situation with the postal service at the moment. The upshot is that, well, you know those comics that came out last Wednesday? They arrived today. So, with apologies for the delay, let’s get right to it.

AMAZING SPIDER-MAN 609: I’ve got a theory about this storyline, which is that everything about it is as 1990s as possible, on purpose. Return of Clone Saga villain? Check. New bad guy with a 1990s-style armour suit? Check. Bad guy’s secret identity something improbably macho like ‘Damon Ryder’? Check. Bad guy named after monster from early-1990s blockbuster movie? Check. Artist paying way too much attention to boobs of female lead? Check (although that one’s not an exclusively 1990s thing, sadly).  The whole package is a little too eye-rollingly predictable for comfort and the pacing is irritatingly bitty. The revamped ASM has had some ups and downs but this is the first real complete misfire it’s had for quite a while. Disappointing.

EX MACHINA 46: You know that thing about showing a gun in the first act if you’re going to use it in the third? Well, that comes into play in a fairly literal fashion here with another of the alien trinketry McGuffins that litter Mitchell Hundred’s life being brought front and centre as the series goes hurtling towards its conclusion, pinballing the story off all the characters as it goes. Not much in the way of new information gets revealed this issue, but there’s some effective atmosphere building being done with Suzanne and Tony Harris gets to stretch his legs a bit with a stylishly-framed fight sequence. This month’s civics lesson in disguise is on abortion statistics, if that floats your boat.

CHEW 5: You’re lucky you get to read these reviews rather than have me read them out loud to you, because my jaw is still on the floor after the multiple layered twists and shocks in this issue. Tony’s world comes down around him in a classic Everything You Thought You Knew Was Wrong style, and it makes what was already a great series into a truly first-class one. If you aren’t reading this, I heartily recommend picking up the tpb when it comes out, because Layman and Guillory are firing on all cylinders here and it looks like they’re just getting started.

ELEPHANTMEN 22: Part seven of the eight-part Dangerous Liaisons series deals (partly) with Simm, the mysterious figure who’s made it his business to follow Vanity Case around and ingratiate himself into her life. It also follows Hip and Miki as they track down Ebony, fresh from his rampage last month and apparently none the wiser for it. The return to an ensemble cast approach is refreshing after the last six issues of character showcases, but while it’s still pretty good it’s weaker than last month’s for three main reasons – firstly, Simm just doesn’t have much of a character yet, and while the single-character issues were a device that was in danger of becoming repetitive, Simm is ironically one of the characters that could do with a bit more fleshing out; secondly, Andre Szymanowicz’s art is striking in a Seth Fisher meets Moebius sort of way but he needs to work on keeping characters on-model from panel to panel; and lastly there are a couple of cameos from old UK sitcom characters that are just a bit on the too cute side and detract from the mood of the scene they’re in. Not the greatest issue, then, but still worthwhile.

COWBOY NINJA VIKING 1: File this one under ‘noble failure’. Here’s the pitch: a guy with a multiple personality disorder, which manifests itself as a cowboy, a ninja and a viking, which in turn are represented via different hats and custom speech balloons depending on which of them’s talking at any given moment, is tracked down by agents working for the doctor who turned him into a weapons-proficient super-spy and reactivated to take down another three-way nutjob. Sounds reasonably involved and complex? You bet, and that’s before we even reach the part where the story is told in three time periods over the course of a week, presented out of order. Or the part where the custom speech balloons don’t match the hats the personalities are wearing. Or the part where the art is so sketchy you can’t tell if the character who’s just had his head chopped open is the same character you’re seeing being recruited for a job a couple of pages later. Or the part where the three ‘distinct’ personalities speak almost identically, rendering the whole concept a bit moot. There’s no shortage of ambition here, it’s just not working in the execution. If you want to read an action comedy about a super killing machine with three smart-mouthed voices in his head then I hear Deadpool is popular right now – you could try that instead.

So, that was my haul for this week (along with Azrael, which we reviewed on the podcast, but in short – good concept, plays nicely with framing sequences, art lets it down somewhat, costume isn’t a patch on the original, worth checking out if you’re an Azrael fan). What did you read?

Oct 28

A bit of admin

Posted on Wednesday, October 28, 2009 by Al in Uncategorized

Hi all, just to let you know that I’ve tinkered a bit with the comments – we’ve been getting a frankly ridiculous amount of spam comments (usually 50+ per day) so rather than have to manually come in and spam or approve each comment that gets posted, I’ve installed a new plugin which will mean two things:

1) Your comments will no longer be held in a moderation queue if you’re a first-time commenter.

2) You’ll have to type in a little CAPTCHA thing each time you want to post a comment. Sorry that this has to be done – it’s just to try to weed out bots.

We’ll see how it gets on with cutting down the spam – if it succeeds, great, and we’ll keep it. If not, then we’ll try something else.

Oct 24

House to Astonish Episode 25

Posted on Saturday, October 24, 2009 by Al in Podcast

This time around, Paul bravely battles a cold while we look at the NYCC vs Big Apple con war, discuss the purchase of the Teenage Mutant Ninja Turtles by Nickelodeon and go through the January 2010 solicitations. We also review The Anchor, Sugar Shock and Azrael, and look at one of the most ill-advised villain gimmicks of all time in the Official Handbook of the Official Handbook of the Marvel Universe. All this plus known knowns and unknown unknowns, Red Bull fugues and unionised Batman allies.

Download here, and let us know what you think either in the comments threads, on Twitter, by email or by paper aeroplane through the window.

Oct 24

All Quiet on the Western Front

Posted on Saturday, October 24, 2009 by Al in Uncategorized

Howdy all. Just a quick note to say that you’ll have noticed that I’ve not updated the blog in the last two weeks – very sorry about that, but things have kind of been a bit hectic here recently. The long and the short of it is that my girlfriend and I have just taken the big step of getting engaged, which has kind of kicked off a whirlwind of things we need to organise, cross-country visits to families, and all sorts of similar shenanigans. So, apologies, but it’s been all go here. I’m going to try to get back to doing some reviews (or possibly more in the way of longer pieces like the Cable & Deadpool one from a while back), so we’ll see how things go, but thanks for bearing with me in the meantime.